

❌ The command ""C:\Program Files (x86)\MSBuild\MonoGame\v3.0\Tools\MGCB.exe" studio 2017\Projects\Platformer\Platformer\Content\Content.mgcb" /platform:Windows /outputdir:"C:\Users\foo\documents\visual studio 2017\Projects\Platformer\Platformer\Content\bin\Windows" /intermediateDir:"C:\Users\foo\documents\visual studio 2017\Projects\Platformer\Platformer\Content\obj\Windows" /quiet" exited with code 3.

❌ Skipping HighResolutionContent\Backgrounds\Layer1_0.pngĬ:/Users/foo/Documents/Visual Studio 2017/Projects/Platformer/Content/HighResolutionContent/Backgrounds/Layer1_0.pngĬouldn't find a default importer for 'C:/Users/foo/Documents/Visual Studio 2017/Projects/Platformer/Content/HighResolutionContent/Levels/2.txt'!Ĭouldn't find a default importer for 'C:/Users/foo/Documents/Visual Studio 2017/Projects/Platformer/Content/HighResolutionContent/Levels/0.txt'!Ĭouldn't find a default importer for 'C:/Users/foo/Documents/Visual Studio 2017/Projects/Platformer/Content/HighResolutionContent/Levels/1.txt'! txt file, but the pipeline tool fails when trying to build the Content.mgcb correctly: I'm trying a solution in MonoGame to create levels from a.
